Roberts Ribakovs

About the work

The most difficult thing is the process of thinking of what I would like to do; everything else is practice and time. The existing experience of working in the graphic design industry helped me a lot in developing this model.

First of all, I wanted to surprise and make my game unique and interesting. I made a 2D game in the engine, which is primarily aimed at 3D games. It was a difficult task that I hope I managed to handle.

Student Bio

I was born and grew up in Latvia. I was interested in video games from a young age and have always tried to implement my dream to become a games developer.

You can connect with Roberts via LinkedIn.

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